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Hierarchy

Index

Properties

AllyCrestId

AllyCrestId: number

AllyId

AllyId: number

AllyName

AllyName: string

CrestId

CrestId: number

Distance

Distance: number

DistanceString

DistanceString: string

Id

Id: number

Level

Level: number

Name

Name: string

Point

Point: Point

Point3D

Point3D: Point3D

PropertyChanged

PropertyChanged: Event<L2Entity, { PropertyName: string }>

X

X: number

Y

Y: number

Z

Z: number

_lock

_lock: object

objId

objId: number

zDistance

zDistance: number

Methods

CalculateDistance

  • CalculateDistance(): void

CalculateDistance2

  • CalculateDistance2(): number

ToString

  • ToString(): string